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AI 3D SITE MODEL GENERATOR

Turn Any Map Area into an
Editable 3D Site Model

Generate buildings, terrain, water and vegetation from satellite and map data. Preview your site in seconds and export models for Unity, Unreal, Blender, BIM and GIS workflows.

No drone survey required Preview before export Layer-by-layer editing
Start generating for free
WHY SHAPEZO

Build the context for your project in a fraction of the time.

Shapezo gives teams an editable 3D starting point from satellite imagery, so they can move from site research to design and presentation without rebuilding the surrounding world by hand.

Start faster

Start faster

Generate a usable 3D site context in seconds instead of spending days on manual blockout and site preparation.

Stay in control

Stay in control

Keep buildings, terrain, water and vegetation as editable layers that you can review, adjust and refine.

Fit your workflow

Fit your workflow

Take the model into the 3D, BIM, GIS or game-engine tools your team already uses.

EDITABLE BY DESIGN

Your model stays editable after generation.

Shapezo gives you a structured 3D starting point, not a locked render. Edit individual buildings, manage each layer and move the result into your existing workflow.

Editable 3D layers

Edit individual building models

Replace or rotate a building, and make object-level adjustments when the site needs a closer fit.

Manage each layer independently

Review each layer independently while keeping the full site visible.

Keep your workflow moving

Move the model into the compatible 3D, BIM, GIS or game-engine tools your team uses.

FEATURES

AI generation with object-level control.

Shapezo combines automatic site recognition, rapid 3D scene generation and hands-on building edits in one workflow.

Recognize site objects
01 / RECOGNIZE

Recognize the site automatically

  • Identify building footprints from satellite imagery
  • Estimate building heights and infer building types
  • Analyze surrounding vegetation information
Generate site context
02 / GENERATE

Generate the full site context

  • Create editable building models
  • Auto-match terrain for seamless integration
  • Generate water and vegetation layers
Edit individual buildings
03 / EDIT

Edit individual buildings

  • Replace a single building model
  • Move or rotate it within the site context
  • Adjust its height or change its type when needed
HOW IT WORKS

From satellite imagery to editable 3D buildings in just a few simple steps.

No drone surveys. No manual blockout. Simply select an area, let Shapezo generate the buildings and surrounding site layers, then refine and export.

01 / SELECT

Select an area

Choose a location and draw the exact area you want to model.

02 / GENERATE

Generate from satellite imagery

Let Shapezo build the surrounding site context from map data.

03 / REFINE

Make quick adjustments

Review the result, toggle layers and fine-tune the model when needed.

04 / DELIVER

Export and move on

Send the model to the compatible 3D, BIM, GIS or game-engine workflow your team uses.

WORKS WITH YOUR STACK

Bring the model into the tools you already know.

Use Shapezo as the fast world-building layer for 3D, game, BIM, GIS and digital-twin workflows. Supported output formats vary by workflow and integration.

Game Engine

Unreal Engine
Unreal Engine
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Unity
Unity
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3D Modeling

Blender
Blender
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BIM

Revit
Revit
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Rhino
Rhino
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Sketch Up
Sketch Up
View Tutorial

Digital Twin

Wings Engine
Wings Engine
View Tutorial
START WITH A REAL SITE

Ready to turn a map area into 3D?

Select an area, generate editable buildings and surrounding site layers, and preview the result in seconds.

Start generating for free